Hello, I’m Jesse,

a product designer and prototyper interested in how people think and play.

Games

I'm driven by creating interactive experiences for people to enjoy. Here is some of my personal work, featuring both collaborative and solo projects that explore worldbuilding, games, and mixed reality.

Background

I come from a background in visual design, motion, and 3D, where my journey began in game development, creating characters and environments to bring worlds to life.

Over time, I became more interested in creating experiences for people, which led me to specialize in product design. I am always learning and growing,, and hold a high standard for craft and adaptability.

Dashboard.Earth

April 2024 - July 2024

Product Designer

I designed product features for a climate platform with over 300,000 daily users.

SF Civic Tech

May 2023 - Present

Product Designer

I owned the end-to-end design process for an interactive platform connecting San Francisco residents with over 100 public high schools in the SFUSD for volunteering and donating.

Senzary

January 2023 - May 2023

Product Designer

I drove the mobile redesign of customer dashboard tools resulting in a 13% reduction in operational downtime.

Freelance

February 2020 - June 2022

Concept & Visual Designer

I've been commissioned to create concept art, illustrations, and identity systems for multiple clients.

Heavy Solid

August 2018 - February 2020

Art Lead

I wore many hats, contributing to defining visual styles, prototyping, and creating game ready assets.

Thanks for stopping by!

About Me

Aside from design and making stuff, you'll find me drawing, playing basketball, gaming, reading an ever-growing list of books, and trying to keep my garden alive.